Debugger: Add status icons and better name shortening

This commit is contained in:
Serhii Snitsaruk 2023-04-14 13:18:23 +02:00
parent 0e2f4930e8
commit 077c9553b5
5 changed files with 33 additions and 9 deletions

View File

@ -65,18 +65,22 @@ void BehaviorTreeView::update_tree(const BehaviorTreeData &p_data) {
TreeItem *item = tree->create_item(parent);
// Do this first because it resets properties of the cell...
item->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
item->set_cell_mode(1, TreeItem::CELL_MODE_ICON);
item->set_metadata(0, task_data.id);
item->set_text(0, task_data.name);
item->set_icon(0, LimboUtility::get_singleton()->get_task_icon(task_data.type_name));
item->set_text(1, rtos(Math::snapped(task_data.elapsed_time, 0.01)));
item->set_text(2, rtos(Math::snapped(task_data.elapsed_time, 0.01)));
if (task_data.status == BTTask::SUCCESS) {
item->set_custom_draw(0, this, SNAME("_draw_success_status"));
item->set_icon(1, icon_success);
} else if (task_data.status == BTTask::FAILURE) {
item->set_custom_draw(0, this, SNAME("_draw_failure_status"));
item->set_icon(1, icon_failure);
} else if (task_data.status == BTTask::RUNNING) {
item->set_custom_draw(0, this, SNAME("_draw_running_status"));
item->set_icon(1, icon_running);
}
if (task_data.id == selected_id) {
@ -99,6 +103,14 @@ void BehaviorTreeView::clear() {
collapsed_ids.clear();
}
void BehaviorTreeView::_notification(int p_notification) {
if (p_notification == NOTIFICATION_THEME_CHANGED) {
icon_running = get_theme_icon(SNAME("BTClock"), SNAME("EditorIcons"));
icon_success = get_theme_icon(SNAME("BTAlwaysSucceed"), SNAME("EditorIcons"));
icon_failure = get_theme_icon(SNAME("BTAlwaysFail"), SNAME("EditorIcons"));
}
}
void BehaviorTreeView::_bind_methods() {
ClassDB::bind_method(D_METHOD("_draw_running_status"), &BehaviorTreeView::_draw_running_status);
ClassDB::bind_method(D_METHOD("_draw_success_status"), &BehaviorTreeView::_draw_success_status);
@ -109,10 +121,12 @@ void BehaviorTreeView::_bind_methods() {
BehaviorTreeView::BehaviorTreeView() {
tree = memnew(Tree);
add_child(tree);
tree->set_columns(2);
tree->set_columns(3);
tree->set_column_expand(0, true);
tree->set_column_expand(1, false);
tree->set_column_custom_minimum_width(1, 40.0 * EDSCALE);
tree->set_column_expand(2, false);
tree->set_column_custom_minimum_width(1, 18.0 * EDSCALE);
tree->set_column_custom_minimum_width(2, 40.0 * EDSCALE);
tree->set_anchor(SIDE_RIGHT, ANCHOR_END);
tree->set_anchor(SIDE_BOTTOM, ANCHOR_END);

View File

@ -9,6 +9,7 @@
#include "scene/gui/control.h"
#include "scene/gui/tree.h"
#include "scene/resources/style_box.h"
#include "scene/resources/texture.h"
class BehaviorTreeView : public Control {
GDCLASS(BehaviorTreeView, Control);
@ -20,6 +21,10 @@ private:
StyleBoxFlat sbf_failure;
Vector<int> collapsed_ids;
Ref<Texture2D> icon_running;
Ref<Texture2D> icon_success;
Ref<Texture2D> icon_failure;
void _draw_success_status(Object *p_obj, Rect2 p_rect);
void _draw_running_status(Object *p_obj, Rect2 p_rect);
void _draw_failure_status(Object *p_obj, Rect2 p_rect);
@ -28,6 +33,8 @@ private:
protected:
static void _bind_methods();
void _notification(int p_notification);
public:
void update_tree(const BehaviorTreeData &p_data);
void clear();

View File

@ -36,7 +36,7 @@ void LimboDebuggerTab::stop_session() {
session->send_message("limboai:stop_session", Array());
}
void LimboDebuggerTab::update_bt_list(const Array &p_items) {
void LimboDebuggerTab::update_bt_list(const Array &p_node_paths) {
// Remember selected item.
String selected_bt = "";
if (bt_list->is_anything_selected()) {
@ -45,9 +45,11 @@ void LimboDebuggerTab::update_bt_list(const Array &p_items) {
bt_list->clear();
int select_idx = -1;
for (int i = 0; i < p_items.size(); i++) {
bt_list->add_item(p_items[i]);
if (p_items[i] == selected_bt) {
for (int i = 0; i < p_node_paths.size(); i++) {
bt_list->add_item(p_node_paths[i]);
// Make item text shortened from the left, e.g ".../Agent/BTPlayer".
bt_list->set_item_text_direction(i, TEXT_DIRECTION_RTL);
if (p_node_paths[i] == selected_bt) {
select_idx = i;
}
}
@ -83,7 +85,7 @@ LimboDebuggerTab::LimboDebuggerTab(Ref<EditorDebuggerSession> p_session) {
bt_list = memnew(ItemList);
hsc->add_child(bt_list);
bt_list->set_custom_minimum_size(Size2(280.0 * EDSCALE, 0.0));
bt_list->set_custom_minimum_size(Size2(240.0 * EDSCALE, 0.0));
bt_list->connect(SNAME("item_selected"), callable_mp(this, &LimboDebuggerTab::_bt_selected));
view_box = memnew(VBoxContainer);

View File

@ -34,7 +34,7 @@ private:
public:
void start_session();
void stop_session();
void update_bt_list(const Array &p_items);
void update_bt_list(const Array &p_node_paths);
BehaviorTreeView *get_behavior_tree_view() const { return bt_view; }
LimboDebuggerTab(Ref<EditorDebuggerSession> p_session);

1
icons/BTClock.svg Normal file
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@ -0,0 +1 @@
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