Improve docs for AwaitAnimation and PauseAnimation
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</brief_description>
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<description>
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BTAwaitAnimation waits for an animation on the specified [AnimationPlayer] node to finish playing and returns [code]SUCCESS[/code].
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Returns [code]SUCCESS[/code] if the specified animation finished playing or if the specified animation is not currently playing.
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Returns [code]FAILURE[/code] if the specified animation doesn't exist or the action failed to get [AnimationPlayer] instance.
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Returns [code]SUCCESS[/code] if the specified animation has finished playing or if the specified animation is not currently playing.
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Returns [code]FAILURE[/code] if the specified animation doesn't exist or if the action fails to get [AnimationPlayer] instance.
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</description>
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<tutorials>
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</tutorials>
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Parameter that specifies the [AnimationPlayer] node.
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</member>
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<member name="max_time" type="float" setter="set_max_time" getter="get_max_time" default="1.0">
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Maximum duration to wait for the animation to finish (in seconds).
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The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return [code]FAILURE[/code].
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</member>
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</members>
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</class>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="BTPauseAnimation" inherits="BTAction" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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BT action that pauses playback of an animation on the specified [AnimationPlayer] node.
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BT action that pauses the playback of an animation on the specified [AnimationPlayer] node.
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</brief_description>
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<description>
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BTPauseAnimation action pauses playback of an animation on the specified [AnimationPlayer] node and returns [code]SUCCESS[/code].
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Returns [code]FAILURE[/code] if the action fails to acquire [AnimationPlayer] node.
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BTPauseAnimation action pauses the playback of an animation on the specified [AnimationPlayer] node and returns [code]SUCCESS[/code].
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Returns [code]FAILURE[/code] if the action fails to acquire the [AnimationPlayer] node.
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</description>
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<tutorials>
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</tutorials>
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