Merge pull request #107 from limbonaut/steamdeck-support
GHA: Use older toolchain for SteamDeck compatibility
This commit is contained in:
commit
00396dce61
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@ -135,7 +135,7 @@ jobs:
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- name: Set up Linux buildroot x86_64
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- name: Set up Linux buildroot x86_64
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if: matrix.opts.platform == 'linux' && matrix.opts.arch == 'x86_64'
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if: matrix.opts.platform == 'linux' && matrix.opts.arch == 'x86_64'
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run: |
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run: |
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wget https://download.tuxfamily.org/godotengine/toolchains/linux/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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wget https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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tar -xjf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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tar -xjf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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mv x86_64-godot-linux-gnu_sdk-buildroot buildroot
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mv x86_64-godot-linux-gnu_sdk-buildroot buildroot
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cd buildroot
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cd buildroot
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@ -145,7 +145,7 @@ jobs:
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- name: Set up Linux buildroot x86_32
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- name: Set up Linux buildroot x86_32
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if: matrix.opts.platform == 'linux' && matrix.opts.arch == 'x86_32'
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if: matrix.opts.platform == 'linux' && matrix.opts.arch == 'x86_32'
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run: |
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run: |
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wget https://download.tuxfamily.org/godotengine/toolchains/linux/i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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wget https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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tar -xjf i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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tar -xjf i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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mv i686-godot-linux-gnu_sdk-buildroot buildroot
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mv i686-godot-linux-gnu_sdk-buildroot buildroot
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cd buildroot
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cd buildroot
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