limboai/limbo_string_names.cpp

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/* limbo_string_names.cpp */
#include "limbo_string_names.h"
#include "core/string/string_name.h"
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LimboStringNames *LimboStringNames::singleton = nullptr;
LimboStringNames::LimboStringNames() {
_generate_name = StaticCString::create("_generate_name");
_setup = StaticCString::create("_setup");
_enter = StaticCString::create("_enter");
_exit = StaticCString::create("_exit");
_tick = StaticCString::create("_tick");
behavior_tree_finished = StaticCString::create("behavior_tree_finished");
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setup = StaticCString::create("setup");
entered = StaticCString::create("entered");
exited = StaticCString::create("exited");
updated = StaticCString::create("updated");
_update = StaticCString::create("_update");
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state_changed = StaticCString::create("state_changed");
_get_configuration_warning = StaticCString::create("_get_configuration_warning");
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}