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:github_url: hide
.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTState.xml.
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.. _class_BTState:
BTState
=======
**Inherits:** :ref: `LimboState<class_LimboState>`
A state node for :ref: `LimboHSM<class_LimboHSM>` that hosts a :ref: `BehaviorTree<class_BehaviorTree>` .
.. rst-class :: classref-introduction-group
Description
-----------
BTState is a :ref: `LimboState<class_LimboState>` node that manages a :ref: `BehaviorTree<class_BehaviorTree>` to provide behavior logic for the state. It instantiates and runs the :ref: `BehaviorTree<class_BehaviorTree>` resource, dispatching a state machine event upon `` SUCCESS `` or `` FAILURE `` . Event names are customizable through :ref: `success_event<class_BTState_property_success_event>` and :ref: `failure_event<class_BTState_property_failure_event>` . For further details on state machine events, see :ref: `LimboState.dispatch<class_LimboState_method_dispatch>` .
.. rst-class :: classref-reftable-group
Properties
----------
.. table ::
:widths: auto
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+-----------------------------------------+------------------------------------------------------------------------+----------------+
| :ref: `BehaviorTree<class_BehaviorTree>` | :ref: `behavior_tree<class_BTState_property_behavior_tree>` | |
+-----------------------------------------+------------------------------------------------------------------------+----------------+
| `` StringName `` | :ref: `failure_event<class_BTState_property_failure_event>` | `` &"failure" `` |
+-----------------------------------------+------------------------------------------------------------------------+----------------+
| `` bool `` | :ref: `monitor_performance<class_BTState_property_monitor_performance>` | `` false `` |
+-----------------------------------------+------------------------------------------------------------------------+----------------+
| `` StringName `` | :ref: `success_event<class_BTState_property_success_event>` | `` &"success" `` |
+-----------------------------------------+------------------------------------------------------------------------+----------------+
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.. rst-class :: classref-reftable-group
Methods
-------
.. table ::
:widths: auto
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+-------------------------------------+---------------------------------------------------------------------------------------------------+
| :ref: `BTInstance<class_BTInstance>` | :ref: `get_bt_instance<class_BTState_method_get_bt_instance>` \ (\ ) |const| |
+-------------------------------------+---------------------------------------------------------------------------------------------------+
| |void| | :ref: `set_scene_root_hint<class_BTState_method_set_scene_root_hint>` \ (\ scene_root\: `` Node ` ` \ ) |
+-------------------------------------+---------------------------------------------------------------------------------------------------+
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.. rst-class :: classref-section-separator
----
.. rst-class :: classref-descriptions-group
Property Descriptions
---------------------
.. _class_BTState_property_behavior_tree:
.. rst-class :: classref-property
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:ref: `BehaviorTree<class_BehaviorTree>` **behavior_tree** :ref: `🔗<class_BTState_property_behavior_tree>`
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.. rst-class :: classref-property-setget
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- |void| **set_behavior_tree** \ (\ value\: :ref: `BehaviorTree<class_BehaviorTree>` \ )
- :ref: `BehaviorTree<class_BehaviorTree>` **get_behavior_tree** \ (\ )
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A :ref: `BehaviorTree<class_BehaviorTree>` resource that defines state behavior.
.. rst-class :: classref-item-separator
----
.. _class_BTState_property_failure_event:
.. rst-class :: classref-property
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`` StringName `` **failure_event** = `` &"failure" `` :ref: `🔗<class_BTState_property_failure_event>`
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.. rst-class :: classref-property-setget
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- |void| **set_failure_event** \ (\ value\: `` StringName ` ` \ )
- `` StringName `` **get_failure_event** \ (\ )
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HSM event that will be dispatched when the behavior tree results in `` FAILURE `` . See :ref: `LimboState.dispatch<class_LimboState_method_dispatch>` .
.. rst-class :: classref-item-separator
----
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.. _class_BTState_property_monitor_performance:
.. rst-class :: classref-property
`` bool `` **monitor_performance** = `` false `` :ref: `🔗<class_BTState_property_monitor_performance>`
If `` true `` , adds a performance monitor to "Debugger->Monitors" for each instance of this **BTState** node.
.. rst-class :: classref-item-separator
----
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.. _class_BTState_property_success_event:
.. rst-class :: classref-property
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`` StringName `` **success_event** = `` &"success" `` :ref: `🔗<class_BTState_property_success_event>`
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.. rst-class :: classref-property-setget
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- |void| **set_success_event** \ (\ value\: `` StringName ` ` \ )
- `` StringName `` **get_success_event** \ (\ )
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HSM event that will be dispatched when the behavior tree results in `` SUCCESS `` . See :ref: `LimboState.dispatch<class_LimboState_method_dispatch>` .
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.. rst-class :: classref-section-separator
----
.. rst-class :: classref-descriptions-group
Method Descriptions
-------------------
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.. _class_BTState_method_get_bt_instance:
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.. rst-class :: classref-method
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:ref: `BTInstance<class_BTInstance>` **get_bt_instance** \ (\ ) |const| :ref: `🔗<class_BTState_method_get_bt_instance>`
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Returns the behavior tree instance.
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.. rst-class :: classref-item-separator
----
.. _class_BTState_method_set_scene_root_hint:
.. rst-class :: classref-method
|void| **set_scene_root_hint** \ (\ scene_root\: `` Node ` ` \ ) :ref: ` 🔗<class_BTState_method_set_scene_root_hint> `
Sets the `` Node `` that will be used as the scene root for the newly instantiated behavior tree. Should be called before the state machine is initialized. This is typically useful when creating **BTState** nodes dynamically from code.
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.. |virtual| replace :: :abbr: `virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace :: :abbr: `const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace :: :abbr: `vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace :: :abbr: `constructor (This method is used to construct a type.)`
.. |static| replace :: :abbr: `static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace :: :abbr: `operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace :: :abbr: `BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace :: :abbr: `void (No return value.)`