limboai/doc_classes/BTInstance.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="BTInstance" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
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Represents a runtime instance of a [BehaviorTree] resource.
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</brief_description>
<description>
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Can be created using the [method BehaviorTree.instantiate] method.
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</description>
<tutorials>
</tutorials>
<methods>
<method name="get_agent" qualifiers="const">
<return type="Node" />
<description>
Returns the agent of the behavior tree instance.
</description>
</method>
<method name="get_blackboard" qualifiers="const">
<return type="Blackboard" />
<description>
Returns the blackboard of the behavior tree instance.
</description>
</method>
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<method name="get_last_status" qualifiers="const">
<return type="int" enum="BT.Status" />
<description>
Returns the execution status of the last update.
</description>
</method>
<method name="get_owner_node" qualifiers="const">
<return type="Node" />
<description>
Returns the scene [Node] that owns this behavior tree instance.
</description>
</method>
<method name="get_root_task" qualifiers="const">
<return type="BTTask" />
<description>
Returns the root task of the behavior tree instance.
</description>
</method>
<method name="get_source_bt_path" qualifiers="const">
<return type="String" />
<description>
Returns the file path to the behavior tree resource that was used to create this instance.
</description>
</method>
<method name="is_instance_valid" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the behavior tree instance is properly initialized and can be used.
</description>
</method>
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<method name="register_with_debugger">
<return type="void" />
<description>
Registers the behavior tree instance with the debugger.
</description>
</method>
<method name="unregister_with_debugger">
<return type="void" />
<description>
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Unregisters the behavior tree instance from the debugger. This is typically not necessary, as the debugger will automatically unregister the instance when it is freed.
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</description>
</method>
<method name="update">
<return type="int" enum="BT.Status" />
<param index="0" name="delta" type="float" />
<description>
Ticks the behavior tree instance and returns its status.
</description>
</method>
</methods>
<members>
<member name="monitor_performance" type="bool" setter="set_monitor_performance" getter="get_monitor_performance" default="false">
If [code]true[/code], adds a performance monitor for this instance to "Debugger-&gt;Monitors" in the editor.
</member>
</members>
<signals>
<signal name="freed">
<description>
Emitted when the behavior tree instance is freed. Used by debugger to unregister.
</description>
</signal>
<signal name="updated">
<param index="0" name="status" type="int" />
<description>
Emitted when the behavior tree instance has finished updating.
</description>
</signal>
</signals>
</class>