limboai/bt/tasks/bt_task.cpp

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/**
* bt_task.cpp
* =============================================================================
* Copyright 2021-2024 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
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#include "bt_task.h"
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#include "../../blackboard/blackboard.h"
#include "../../util/limbo_string_names.h"
#include "../../util/limbo_utility.h"
#include "../behavior_tree.h"
#include "bt_comment.h"
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#ifdef LIMBOAI_MODULE
#include "core/error/error_macros.h"
#include "core/io/resource.h"
#include "core/object/class_db.h"
#include "core/object/object.h"
#include "core/object/ref_counted.h"
#include "core/object/script_language.h"
#include "core/string/ustring.h"
#include "core/templates/hash_map.h"
#include "core/variant/variant.h"
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
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#include "godot_cpp/classes/global_constants.hpp"
#include "godot_cpp/core/class_db.hpp"
#include "godot_cpp/variant/dictionary.hpp"
#include "godot_cpp/variant/string_name.hpp"
#include "godot_cpp/variant/typed_array.hpp"
#include "godot_cpp/variant/utility_functions.hpp"
#include "godot_cpp/variant/variant.hpp"
#include <godot_cpp/classes/ref.hpp>
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#include <godot_cpp/classes/script.hpp>
#endif // LIMBOAI_GDEXTENSION
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void BT::_bind_methods() {
BIND_ENUM_CONSTANT(FRESH);
BIND_ENUM_CONSTANT(RUNNING);
BIND_ENUM_CONSTANT(FAILURE);
BIND_ENUM_CONSTANT(SUCCESS);
}
String BTTask::_generate_name() {
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String ret;
// Generate name based on script path.
Ref<Script> sc = GET_SCRIPT(this);
if (sc.is_valid() && sc->get_path().is_absolute_path()) {
ret = sc->get_path().get_basename().get_file().to_pascal_case();
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}
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// Generate name based on core class name.
if (ret.is_empty()) {
ret = get_class();
}
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return ret.trim_prefix("BT");
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}
Array BTTask::_get_children() const {
Array arr;
int num_children = get_child_count();
arr.resize(num_children);
for (int i = 0; i < num_children; i++) {
arr[i] = get_child(i).ptr();
}
return arr;
}
void BTTask::_set_children(Array p_children) {
const int num_children = p_children.size();
int num_null = 0;
data.children.clear();
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data.children.resize(num_children);
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for (int i = 0; i < num_children; i++) {
Ref<BTTask> task = p_children[i];
if (task.is_null()) {
ERR_PRINT("Invalid BTTask reference.");
num_null += 1;
continue;
}
if (task->data.parent != nullptr && task->data.parent != this) {
task = task->clone();
if (task.is_null()) {
// * BTComment::clone() returns nullptr at runtime - we omit those.
num_null += 1;
continue;
}
}
int idx = i - num_null;
task->data.parent = this;
task->data.index = idx;
data.children.set(idx, task);
}
if (num_null > 0) {
data.children.resize(num_children - num_null);
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}
}
void BTTask::set_display_collapsed(bool p_display_collapsed) {
data.display_collapsed = p_display_collapsed;
}
bool BTTask::is_displayed_collapsed() const {
return data.display_collapsed;
}
String BTTask::get_task_name() {
if (!data.custom_name.is_empty()) {
return data.custom_name;
}
Ref<Script> task_script = get_script();
if (task_script.is_valid()) {
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// ! CURSED: Currently, has_method() doesn't return true for ClassDB-registered native virtual methods. This may break in the future.
bool has_generate_method = has_method(LW_NAME(_generate_name));
ERR_FAIL_COND_V_MSG(has_generate_method && !task_script->is_tool(), _generate_name(), vformat("BTTask: @tool annotation is required if _generate_name is defined: %s", task_script->get_path()));
if (task_script->is_tool() && has_generate_method) {
String call_result;
GDVIRTUAL_CALL(_generate_name, call_result);
if (call_result.is_empty() || call_result == "<null>") {
// Force reset script instance.
set_script(Variant());
set_script(task_script);
// Retry.
GDVIRTUAL_CALL(_generate_name, call_result);
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}
ERR_FAIL_COND_V_MSG(call_result.is_empty() || call_result == "<null>", _generate_name(), vformat("BTTask: _generate_name() failed to return a proper name string (%s)", task_script->get_path()));
return call_result;
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}
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}
return _generate_name();
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}
Ref<BTTask> BTTask::get_root() const {
const BTTask *task = this;
while (!task->is_root()) {
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task = task->data.parent;
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}
return Ref<BTTask>(task);
}
void BTTask::set_custom_name(const String &p_name) {
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if (data.custom_name != p_name) {
data.custom_name = p_name;
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emit_changed();
}
};
void BTTask::initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard, Node *p_scene_root) {
ERR_FAIL_NULL(p_agent);
ERR_FAIL_COND(p_blackboard.is_null());
ERR_FAIL_NULL(p_scene_root);
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data.agent = p_agent;
data.blackboard = p_blackboard;
data.scene_root = p_scene_root;
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for (int i = 0; i < data.children.size(); i++) {
get_child(i)->initialize(p_agent, p_blackboard, p_scene_root);
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}
_setup();
GDVIRTUAL_CALL(_setup);
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}
Ref<BTTask> BTTask::clone() const {
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Ref<BTTask> inst = duplicate(false);
// * Children are duplicated via children property. See _set_children().
// * Make BBParam properties unique.
HashMap<Ref<Resource>, Ref<Resource>> duplicates;
#ifdef LIMBOAI_MODULE
List<PropertyInfo> props;
inst->get_property_list(&props);
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
PropertyInfo prop = E->get();
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#elif LIMBOAI_GDEXTENSION
TypedArray<Dictionary> props = inst->get_property_list();
for (int i = 0; i < props.size(); i++) {
PropertyInfo prop = PropertyInfo::from_dict(props[i]);
#endif
if (!(prop.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
Variant prop_value = inst->get(prop.name);
Ref<Resource> res = prop_value;
if (res.is_valid() && res->is_class("BBParam")) {
// Duplicate BBParam
if (!duplicates.has(res)) {
duplicates[res] = res->duplicate();
}
res = duplicates[res];
inst->set(prop.name, res);
} else if (prop_value.get_type() == Variant::ARRAY) {
// Duplicate BBParams instances inside an array.
// - This code doesn't handle arrays of arrays.
// - A partial workaround for: https://github.com/godotengine/godot/issues/74918
// - We actually don't want to duplicate resources in clone() except for BBParam subtypes.
Array arr = prop_value;
if (arr.is_typed() && ClassDB::is_parent_class(arr.get_typed_class_name(), LW_NAME(BBParam))) {
for (int j = 0; j < arr.size(); j++) {
Ref<Resource> bb_param = arr[j];
if (bb_param.is_valid()) {
arr[j] = bb_param->duplicate();
}
}
}
}
}
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return inst;
}
BT::Status BTTask::execute(double p_delta) {
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if (data.status != RUNNING) {
// Reset children status.
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if (data.status != FRESH) {
for (int i = 0; i < get_child_count(); i++) {
data.children.get(i)->abort();
}
}
// First native, then script.
_enter();
GDVIRTUAL_CALL(_enter);
} else {
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data.elapsed += p_delta;
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}
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if (!GDVIRTUAL_CALL(_tick, p_delta, data.status)) {
data.status = _tick(p_delta);
}
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if (data.status != RUNNING) {
// First script, then native.
GDVIRTUAL_CALL(_exit);
_exit();
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data.elapsed = 0.0;
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}
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return data.status;
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}
void BTTask::abort() {
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for (int i = 0; i < data.children.size(); i++) {
get_child(i)->abort();
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}
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if (data.status == RUNNING) {
// First script, then native.
GDVIRTUAL_CALL(_exit);
_exit();
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}
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data.status = FRESH;
data.elapsed = 0.0;
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}
int BTTask::get_child_count_excluding_comments() const {
int count = 0;
for (int i = 0; i < data.children.size(); i++) {
if (!IS_CLASS(data.children[i], BTComment)) {
count += 1;
}
}
return count;
}
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void BTTask::add_child(Ref<BTTask> p_child) {
ERR_FAIL_COND_MSG(p_child->get_parent().is_valid(), "p_child already has a parent!");
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p_child->data.parent = this;
p_child->data.index = data.children.size();
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data.children.push_back(p_child);
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emit_changed();
}
void BTTask::add_child_at_index(Ref<BTTask> p_child, int p_idx) {
ERR_FAIL_COND_MSG(p_child->get_parent().is_valid(), "p_child already has a parent!");
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if (p_idx < 0 || p_idx > data.children.size()) {
p_idx = data.children.size();
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}
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p_child->data.parent = this;
p_child->data.index = p_idx;
data.children.insert(p_idx, p_child);
for (int i = p_idx + 1; i < data.children.size(); i++) {
get_child(i)->data.index = i;
}
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emit_changed();
}
void BTTask::remove_child(Ref<BTTask> p_child) {
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int idx = data.children.find(p_child);
ERR_FAIL_COND_MSG(idx == -1, "p_child not found!");
data.children.remove_at(idx);
p_child->data.parent = nullptr;
p_child->data.index = -1;
for (int i = idx; i < data.children.size(); i++) {
get_child(i)->data.index = i;
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}
emit_changed();
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}
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void BTTask::remove_child_at_index(int p_idx) {
ERR_FAIL_INDEX(p_idx, get_child_count());
data.children[p_idx]->data.parent = nullptr;
data.children[p_idx]->data.index = -1;
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data.children.remove_at(p_idx);
for (int i = p_idx; i < data.children.size(); i++) {
get_child(i)->data.index = i;
}
emit_changed();
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}
bool BTTask::is_descendant_of(const Ref<BTTask> &p_task) const {
const BTTask *task = this;
while (task != nullptr) {
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task = task->data.parent;
if (task == p_task.ptr()) {
return true;
}
}
return false;
}
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Ref<BTTask> BTTask::next_sibling() const {
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if (data.parent != nullptr) {
if (get_index() != -1 && data.parent->get_child_count() > (get_index() + 1)) {
return data.parent->get_child(get_index() + 1);
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}
}
return Ref<BTTask>();
}
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PackedStringArray BTTask::_get_configuration_warnings() {
return PackedStringArray();
}
PackedStringArray BTTask::get_configuration_warnings() {
PackedStringArray ret;
PackedStringArray warnings;
Ref<Script> task_script = get_script();
if (task_script.is_valid() && task_script->is_tool()) {
GDVIRTUAL_CALL(_get_configuration_warnings, warnings); // Get script warnings.
}
ret.append_array(warnings);
ret.append_array(_get_configuration_warnings());
return ret;
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}
void BTTask::print_tree(int p_initial_tabs) {
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String tabs = "--";
for (int i = 0; i < p_initial_tabs; i++) {
tabs += "--";
}
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PRINT_LINE(vformat("%s Name: %s Instance: %s", tabs, get_task_name(), Ref<BTTask>(this)));
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for (int i = 0; i < get_child_count(); i++) {
get_child(i)->print_tree(p_initial_tabs + 1);
}
}
Ref<BehaviorTree> BTTask::editor_get_behavior_tree() {
#ifdef TOOLS_ENABLED
BTTask *task = this;
while (task->data.behavior_tree_id.is_null() && task->get_parent().is_valid()) {
task = task->data.parent;
}
return Object::cast_to<BehaviorTree>(ObjectDB::get_instance(task->data.behavior_tree_id));
#else
ERR_PRINT("BTTask::editor_get_behavior_tree: Not available in release builds.");
return Ref<BehaviorTree>();
#endif
}
#ifdef TOOLS_ENABLED
void BTTask::editor_set_behavior_tree(const Ref<BehaviorTree> &p_bt) {
data.behavior_tree_id = p_bt->get_instance_id();
}
#endif // TOOLS_ENABLED
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void BTTask::_bind_methods() {
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// Public Methods.
ClassDB::bind_method(D_METHOD("is_root"), &BTTask::is_root);
ClassDB::bind_method(D_METHOD("get_root"), &BTTask::get_root);
ClassDB::bind_method(D_METHOD("initialize", "agent", "blackboard", "scene_root"), &BTTask::initialize);
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ClassDB::bind_method(D_METHOD("clone"), &BTTask::clone);
ClassDB::bind_method(D_METHOD("execute", "delta"), &BTTask::execute);
ClassDB::bind_method(D_METHOD("get_child", "idx"), &BTTask::get_child);
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ClassDB::bind_method(D_METHOD("get_child_count"), &BTTask::get_child_count);
ClassDB::bind_method(D_METHOD("get_child_count_excluding_comments"), &BTTask::get_child_count_excluding_comments);
ClassDB::bind_method(D_METHOD("add_child", "task"), &BTTask::add_child);
ClassDB::bind_method(D_METHOD("add_child_at_index", "task", "idx"), &BTTask::add_child_at_index);
ClassDB::bind_method(D_METHOD("remove_child", "task"), &BTTask::remove_child);
ClassDB::bind_method(D_METHOD("remove_child_at_index", "idx"), &BTTask::remove_child_at_index);
ClassDB::bind_method(D_METHOD("has_child", "task"), &BTTask::has_child);
ClassDB::bind_method(D_METHOD("is_descendant_of", "task"), &BTTask::is_descendant_of);
ClassDB::bind_method(D_METHOD("get_index"), &BTTask::get_index);
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ClassDB::bind_method(D_METHOD("next_sibling"), &BTTask::next_sibling);
ClassDB::bind_method(D_METHOD("print_tree", "initial_tabs"), &BTTask::print_tree, Variant(0));
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ClassDB::bind_method(D_METHOD("get_task_name"), &BTTask::get_task_name);
ClassDB::bind_method(D_METHOD("abort"), &BTTask::abort);
ClassDB::bind_method(D_METHOD("editor_get_behavior_tree"), &BTTask::editor_get_behavior_tree);
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// Properties, setters and getters.
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ClassDB::bind_method(D_METHOD("get_agent"), &BTTask::get_agent);
ClassDB::bind_method(D_METHOD("set_agent", "agent"), &BTTask::set_agent);
ClassDB::bind_method(D_METHOD("get_scene_root"), &BTTask::get_scene_root);
ClassDB::bind_method(D_METHOD("_get_children"), &BTTask::_get_children);
ClassDB::bind_method(D_METHOD("_set_children", "children"), &BTTask::_set_children);
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ClassDB::bind_method(D_METHOD("get_blackboard"), &BTTask::get_blackboard);
ClassDB::bind_method(D_METHOD("get_parent"), &BTTask::get_parent);
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ClassDB::bind_method(D_METHOD("get_status"), &BTTask::get_status);
ClassDB::bind_method(D_METHOD("get_elapsed_time"), &BTTask::get_elapsed_time);
ClassDB::bind_method(D_METHOD("get_custom_name"), &BTTask::get_custom_name);
ClassDB::bind_method(D_METHOD("set_custom_name", "name"), &BTTask::set_custom_name);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "custom_name"), "set_custom_name", "get_custom_name");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "agent", PROPERTY_HINT_RESOURCE_TYPE, "Node", PROPERTY_USAGE_NONE), "set_agent", "get_agent");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "scene_root", PROPERTY_HINT_NODE_TYPE, "Node", PROPERTY_USAGE_NONE), "", "get_scene_root");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "blackboard", PROPERTY_HINT_RESOURCE_TYPE, "Blackboard", PROPERTY_USAGE_NONE), "", "get_blackboard");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "children", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_children", "_get_children");
ADD_PROPERTY(PropertyInfo(Variant::INT, "status", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_status");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "elapsed_time", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_elapsed_time");
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GDVIRTUAL_BIND(_setup);
GDVIRTUAL_BIND(_enter);
GDVIRTUAL_BIND(_exit);
GDVIRTUAL_BIND(_tick, "delta");
GDVIRTUAL_BIND(_generate_name);
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GDVIRTUAL_BIND(_get_configuration_warnings);
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}
BTTask::BTTask() {
}
BTTask::~BTTask() {
for (int i = 0; i < get_child_count(); i++) {
ERR_FAIL_COND(!get_child(i).is_valid());
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get_child(i)->data.parent = nullptr;
get_child(i).unref();
}
}