limboai/bt/tasks/scene/bt_set_agent_property.h

48 lines
1.4 KiB
C
Raw Normal View History

2023-08-11 10:33:39 +00:00
/**
* bt_set_agent_property.h
* =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#ifndef BT_SET_AGENT_PROPERTY_H
#define BT_SET_AGENT_PROPERTY_H
2023-08-15 15:49:13 +00:00
#include "../bt_action.h"
2023-08-11 10:33:39 +00:00
#include "modules/limboai/blackboard/bb_param/bb_variant.h"
2023-11-20 14:02:18 +00:00
#include "modules/limboai/util/limbo_utility.h"
2023-08-11 10:33:39 +00:00
class BTSetAgentProperty : public BTAction {
GDCLASS(BTSetAgentProperty, BTAction);
2023-08-28 11:22:23 +00:00
TASK_CATEGORY(Scene);
2023-08-11 10:33:39 +00:00
private:
2023-08-11 20:16:03 +00:00
StringName property;
2023-08-11 10:33:39 +00:00
Ref<BBVariant> value;
2023-11-20 14:02:18 +00:00
LimboUtility::Operation operation = LimboUtility::OPERATION_NONE;
2023-08-11 10:33:39 +00:00
protected:
static void _bind_methods();
virtual String _generate_name() const override;
virtual Status _tick(double p_delta) override;
2023-08-11 10:33:39 +00:00
public:
virtual PackedStringArray get_configuration_warnings() const override;
2023-08-11 10:33:39 +00:00
2023-08-11 20:16:03 +00:00
void set_property(StringName p_prop);
StringName get_property() const { return property; }
2023-08-11 10:33:39 +00:00
void set_value(Ref<BBVariant> p_value);
Ref<BBVariant> get_value() const { return value; }
2023-11-20 14:02:18 +00:00
void set_operation(LimboUtility::Operation p_operation);
LimboUtility::Operation get_operation() const { return operation; }
2023-08-11 10:33:39 +00:00
};
#endif // BT_SET_AGENT_PROPERTY