Base class for all :ref:`BehaviorTree<class_BehaviorTree>` composite tasks. You can create your own composite tasks by extending the BTComposite class.
Composite is a control task within a :ref:`BehaviorTree<class_BehaviorTree>` that contains one or more child tasks. It defines the structure and flow of the :ref:`BehaviorTree<class_BehaviorTree>` by specifying how child tasks are executed. Composites can be used to group related tasks into a single unit, making it easier to manage and maintain the :ref:`BehaviorTree<class_BehaviorTree>`. Examples of :ref:`BehaviorTree<class_BehaviorTree>` composites include :ref:`BTSelector<class_BTSelector>`, :ref:`BTSequence<class_BTSequence>`, and :ref:`BTParallel<class_BTParallel>`.
..|virtual|replace:::abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
..|const|replace:::abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
..|vararg|replace:::abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
..|constructor|replace:::abbr:`constructor (This method is used to construct a type.)`
..|static|replace:::abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
..|operator|replace:::abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
..|bitfield|replace:::abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`