limboai/bt/decorators/bt_probability.h

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/* bt_probability.h */
#ifndef BT_PROBABILITY_H
#define BT_PROBABILITY_H
#include "bt_decorator.h"
#include "core/object.h"
class BTProbability : public BTDecorator {
GDCLASS(BTProbability, BTDecorator);
private:
float run_chance = 0.5;
protected:
static void _bind_methods();
virtual String _generate_name() const;
virtual int _tick(float p_delta);
public:
void set_run_chance(float p_value) {
run_chance = p_value;
emit_changed();
}
float get_run_chance() const { return run_chance; }
};
#endif // BT_PROBABILITY_H