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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "BTTask" inherits= "Resource" version= "4.1" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../../../doc/class.xsd" >
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<brief_description >
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Base class for [BehaviorTree] tasks.
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</brief_description>
<description >
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Base class for all [BehaviorTree] tasks. A task is a building block in a [BehaviorTree] that represents a specific behavior or control flow. It is the basic unit of the Behavior Tree (BT) and is used to create complex behaviors by combining and nesting tasks in a hierarchy.
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Tasks perform work and return their status with [method _tick]. See [enum TaskStatus].
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A Task can be an action, a condition, a composite, or a decorator. Each type of task has its own corresponding subclass: [BTAction], [BTCondition], [BTDecorator], [BTComposite].
[b]Note:[/b] Do not extend [code]BTTask[/code] directly for your own tasks, instead extend one of the subtypes above.
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</description>
<tutorials >
</tutorials>
<methods >
<method name= "_enter" qualifiers= "virtual" >
<return type= "void" />
<description >
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Called when task is "entered", i.e. when task is executed while not having a [constant RUNNING] [member status].
It is called before [method _tick] in the execution order. This method is used when preparation is needed before main work begins, usually when it takes more than one tick to finish the task.
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</description>
</method>
<method name= "_exit" qualifiers= "virtual" >
<return type= "void" />
<description >
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Called when task is "exited", i.e. after [method _tick] returns [constant SUCCESS] or [constant FAILURE] status.
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</description>
</method>
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<method name= "_generate_name" qualifiers= "virtual const" >
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<return type= "String" />
<description >
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When [member custom_name] is empty, the string returned by this method is used to display the task by the editor. See [method get_task_name].
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</description>
</method>
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<method name= "_get_configuration_warning" qualifiers= "virtual const" >
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<return type= "String" />
<description >
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The string returned by this method is displayed as a warning in the BT editor if the script that overrides it is a [code]tool[/code] script.
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</description>
</method>
<method name= "_setup" qualifiers= "virtual" >
<return type= "void" />
<description >
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Called when task is initialized during behavior tree initialization.
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</description>
</method>
<method name= "_tick" qualifiers= "virtual" >
<return type= "int" />
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<param index= "0" name= "p_delta" type= "float" />
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<description >
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Called when task is "ticked", i.e. executed by [BTPlayer] or [BTState] during update.
Returns [member TaskStatus].
*Note:* Tasks perform their main function by implementing this method.
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</description>
</method>
<method name= "add_child" >
<return type= "void" />
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<param index= "0" name= "p_child" type= "BTTask" />
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<description >
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Adds a child task. The [code]p_child[/code] is placed at the end of the children list.
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</description>
</method>
<method name= "add_child_at_index" >
<return type= "void" />
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<param index= "0" name= "p_child" type= "BTTask" />
<param index= "1" name= "p_idx" type= "int" />
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<description >
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Adds a child task. The [code]p_child[/code] is placed at [code]p_idx[/code] position in the children list.
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</description>
</method>
<method name= "clone" qualifiers= "const" >
<return type= "BTTask" />
<description >
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Clones the task and its children with the exported members copied. Sub-resources are shared for efficiency, except for [BBParam] subtypes, which are always copied.
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</description>
</method>
<method name= "execute" >
<return type= "int" />
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<param index= "0" name= "p_delta" type= "float" />
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<description >
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Performs task's execution. During execution [method _enter] is called first, unless current task [member status] is [code]RUNNING[/code]. [method _tick] is called next to perform task's main function. If [constant SUCCESS] or [constant FAILURE] status is returned by [method _tick], [method _exit] will be called next.
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</description>
</method>
<method name= "get_child" qualifiers= "const" >
<return type= "BTTask" />
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<param index= "0" name= "p_idx" type= "int" />
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<description >
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Returns a child task by its index.
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</description>
</method>
<method name= "get_child_count" qualifiers= "const" >
<return type= "int" />
<description >
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Returns the number of child tasks.
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</description>
</method>
<method name= "get_child_index" qualifiers= "const" >
<return type= "int" />
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<param index= "0" name= "p_child" type= "BTTask" />
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<description >
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Returns the child task's index. If [code]p_child[/code] is not a child of the task, [code]-1[/code] is returned instead.
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</description>
</method>
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<method name= "get_parent" qualifiers= "const" >
<return type= "BTTask" />
<description >
Returns task's parent.
</description>
</method>
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<method name= "get_root" qualifiers= "const" >
<return type= "BTTask" />
<description >
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Returns the root task of the behavior tree.
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</description>
</method>
<method name= "get_task_name" qualifiers= "const" >
<return type= "String" />
<description >
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The string returned by this method is used to represent the task in the editor.
[member custom_name] value is returned when it is not empty. Otherwise, the string constructed by [method _generate_name] is returned instead.
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</description>
</method>
<method name= "has_child" qualifiers= "const" >
<return type= "bool" />
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<param index= "0" name= "p_child" type= "BTTask" />
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<description >
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Returns [code]true[/code] if [code]p_child[/code] is a child of this task.
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</description>
</method>
<method name= "initialize" >
<return type= "void" />
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<param index= "0" name= "p_agent" type= "Node" />
<param index= "1" name= "p_blackboard" type= "Blackboard" />
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<description >
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Initilizes the task. Assigns [member agent] and [member blackboard], and calls [method _setup] for the task and its children.
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The method is called recursively for each child task.
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</description>
</method>
<method name= "is_descendant_of" qualifiers= "const" >
<return type= "bool" />
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<param index= "0" name= "p_task" type= "BTTask" />
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<description >
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Returns [code]true[/code] if this task is descendant of [code]p_task[/code]. I.e. this task must be a child of [code]p_task[/code] or one of its children or grandchildren.
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</description>
</method>
<method name= "is_root" qualifiers= "const" >
<return type= "bool" />
<description >
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Returns [code]true[/code] if this task is the root task of the tree. A behavior tree can have only one root task.
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</description>
</method>
<method name= "next_sibling" qualifiers= "const" >
<return type= "BTTask" />
<description >
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Returns the next task after this task in the children list of the [member parent].
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Returns [code]null[/code] if this task has no parent or it is the last child in the parent's children list.
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</description>
</method>
<method name= "print_tree" qualifiers= "const" >
<return type= "void" />
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<param index= "0" name= "p_initial_tabs" type= "int" default= "0" />
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<description >
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Prints the subtree that starts with this task to console.
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</description>
</method>
<method name= "remove_child" >
<return type= "void" />
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<param index= "0" name= "p_child" type= "BTTask" />
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<description >
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Removes [code]p_child[/code] task from children.
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</description>
</method>
<method name= "remove_child_at_index" >
<return type= "void" />
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<param index= "0" name= "p_idx" type= "int" />
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<description >
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Removes a child task by index.
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</description>
</method>
</methods>
<members >
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<member name= "agent" type= "Node" setter= "set_agent" getter= "get_agent" >
The agent is a contextual object for the task's behavior tree instance. Usually, agent is the owner of a node with the [BehaviorTree] resource.
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</member>
<member name= "blackboard" type= "Blackboard" setter= "" getter= "get_blackboard" >
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Provides access to the blackboard for this task and behavior tree. Blackboard is used to share data among tasks of the associated behavior tree.
See [Blackboard] for additional info.
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</member>
<member name= "custom_name" type= "String" setter= "set_custom_name" getter= "get_custom_name" default= """" >
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User provided name for the task. If not empty, [code]custom_name[/code] is used by the editor to display the task. See [method get_task_name].
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</member>
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<member name= "elapsed_time" type= "float" setter= "" getter= "get_elapsed_time" >
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Elapsed time since the task was entered.
Returns 0 when task is not [code]RUNNING[/code].
</member>
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<member name= "status" type= "int" setter= "" getter= "get_status" >
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Last execution [enum TaskStatus] returned by [method _tick].
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</member>
</members>
<constants >
<constant name= "FRESH" value= "0" enum= "TaskStatus" >
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Task wasn't executed yet or execution was cancelled.
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</constant>
<constant name= "RUNNING" value= "1" enum= "TaskStatus" >
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Task is being performed and hasn't finished yet.
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</constant>
<constant name= "FAILURE" value= "2" enum= "TaskStatus" >
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Task has finished with failure.
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</constant>
<constant name= "SUCCESS" value= "3" enum= "TaskStatus" >
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Task has finished with success.
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</constant>
</constants>
</class>