limboai/limbo_utility.h

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/* limbo_utility.h */
#ifndef LIMBO_UTILITY_H
#define LIMBO_UTILITY_H
#include "core/object.h"
class LimboUtility : public Object {
GDCLASS(LimboUtility, Object);
protected:
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static LimboUtility *singleton;
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static void _bind_methods();
public:
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static LimboUtility *get_singleton();
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String decorate_var(String p_variable) const;
String get_status_name(int p_status) const;
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LimboUtility();
~LimboUtility();
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};
#endif // LIMBO_UTILITY_H