9 lines
376 B
ReStructuredText
9 lines
376 B
ReStructuredText
|
.. _debugging:
|
||
|
|
||
|
Debugging Behavior Trees
|
||
|
========================
|
||
|
|
||
|
In Godot Engine, follow to "Bottom Panel > Debugger > LimboAI" tab. With the LimboAI debugger,
|
||
|
you can inspect any currently active behavior tree within the running project. The debugger can be detached
|
||
|
from the main editor window, which can be particularly useful if you have a HiDPI or a secondary display.
|