limboai/blackboard/bb_param/bb_param.h

75 lines
1.9 KiB
C
Raw Normal View History

/**
* bb_param.h
* =============================================================================
2024-01-19 16:05:01 +00:00
* Copyright 2021-2024 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
2022-10-20 16:26:46 +00:00
#ifndef BB_PARAM_H
#define BB_PARAM_H
2024-01-10 22:26:24 +00:00
#include "../../blackboard/blackboard.h"
#include "../../util/limbo_utility.h"
2023-07-20 16:35:36 +00:00
2024-01-10 22:26:24 +00:00
#ifdef LIMBOAI_MODULE
#include "core/io/resource.h"
2024-01-06 20:05:08 +00:00
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/resource.hpp>
2024-01-13 16:10:42 +00:00
#endif // LIMBOAI_GDEXTENSION
2022-10-20 16:26:46 +00:00
class BBParam : public Resource {
GDCLASS(BBParam, Resource);
public:
enum ValueSource : unsigned int {
SAVED_VALUE,
BLACKBOARD_VAR
};
private:
ValueSource value_source;
Variant saved_value;
StringName variable;
2022-10-20 16:26:46 +00:00
2022-10-20 20:53:09 +00:00
_FORCE_INLINE_ void _update_name() {
set_name((value_source == SAVED_VALUE) ? String(saved_value) : LimboUtility::get_singleton()->decorate_var(variable));
}
2022-10-20 16:26:46 +00:00
protected:
static void _bind_methods();
_FORCE_INLINE_ void _assign_default_value() { saved_value = VARIANT_DEFAULT(get_type()); }
2023-08-07 12:29:58 +00:00
2022-10-20 16:26:46 +00:00
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
virtual Variant::Type get_type() const { return Variant::NIL; }
2022-10-20 20:53:09 +00:00
void set_value_source(ValueSource p_value);
2022-10-20 16:26:46 +00:00
ValueSource get_value_source() const { return value_source; }
2022-10-20 20:53:09 +00:00
void set_saved_value(Variant p_value);
2022-10-25 20:01:00 +00:00
Variant get_saved_value();
2022-10-20 16:26:46 +00:00
void set_variable(const StringName &p_variable);
StringName get_variable() const { return variable; }
2022-10-20 16:26:46 +00:00
2024-01-06 20:05:08 +00:00
#ifdef LIMBOAI_MODULE
virtual String to_string() override;
2024-01-13 16:10:42 +00:00
#elif LIMBOAI_GDEXTENSION
2024-01-09 21:23:38 +00:00
virtual String _to_string();
2024-01-06 20:05:08 +00:00
#endif
2022-10-25 21:07:27 +00:00
2022-10-20 16:26:46 +00:00
virtual Variant get_value(Object *p_agent, const Ref<Blackboard> &p_blackboard, const Variant &p_default = Variant());
BBParam();
};
2024-01-19 16:05:01 +00:00
#endif // BB_PARAM_H