2023-07-21 09:50:06 +00:00
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/**
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* bt_task.h
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* =============================================================================
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* Copyright 2021-2023 Serhii Snitsaruk
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*
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* Use of this source code is governed by an MIT-style
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* license that can be found in the LICENSE file or at
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* https://opensource.org/licenses/MIT.
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* =============================================================================
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*/
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2022-08-28 10:54:34 +00:00
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#ifndef BTTASK_H
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#define BTTASK_H
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2023-07-20 16:35:36 +00:00
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#include "modules/limboai/blackboard/blackboard.h"
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2022-12-15 07:26:52 +00:00
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#include "core/io/resource.h"
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#include "core/object/object.h"
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#include "core/object/ref_counted.h"
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#include "core/string/ustring.h"
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#include "core/templates/vector.h"
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#include "core/variant/array.h"
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#include "core/variant/dictionary.h"
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2022-08-28 10:54:34 +00:00
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#include "scene/resources/texture.h"
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class BTTask : public Resource {
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GDCLASS(BTTask, Resource);
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public:
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enum {
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FRESH,
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RUNNING,
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FAILURE,
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SUCCESS,
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};
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private:
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2022-08-30 16:48:49 +00:00
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friend class BehaviorTree;
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2023-07-20 18:10:02 +00:00
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// Avoid namespace pollution in derived classes.
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struct Data {
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String custom_name;
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Node *agent;
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Ref<Blackboard> blackboard;
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BTTask *parent;
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Vector<Ref<BTTask>> children;
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int status;
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double elapsed;
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} data;
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2022-08-28 10:54:34 +00:00
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Array _get_children() const;
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void _set_children(Array children);
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protected:
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static void _bind_methods();
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virtual String _generate_name() const;
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2022-08-31 15:05:25 +00:00
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virtual void _setup() {}
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virtual void _enter() {}
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virtual void _exit() {}
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2023-04-10 08:08:11 +00:00
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virtual int _tick(double p_delta) { return FAILURE; }
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2022-08-28 10:54:34 +00:00
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2022-12-15 07:26:52 +00:00
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GDVIRTUAL0RC(String, _generate_name);
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GDVIRTUAL0(_setup);
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GDVIRTUAL0(_enter);
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GDVIRTUAL0(_exit);
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2023-04-10 08:08:11 +00:00
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GDVIRTUAL1R(int, _tick, double);
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2023-08-15 15:05:30 +00:00
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GDVIRTUAL0RC(PackedStringArray, _get_configuration_warning);
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2022-12-15 07:26:52 +00:00
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2022-08-28 10:54:34 +00:00
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public:
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2022-12-19 09:29:46 +00:00
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virtual bool editor_can_reload_from_file() override { return false; }
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2023-07-20 18:10:02 +00:00
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Node *get_agent() const { return data.agent; }
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void set_agent(Node *p_agent) { data.agent = p_agent; }
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2022-12-17 07:33:18 +00:00
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2023-07-20 18:10:02 +00:00
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String get_custom_name() const { return data.custom_name; }
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2022-08-28 10:54:34 +00:00
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void set_custom_name(const String &p_name);
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String get_task_name() const;
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2023-07-20 18:10:02 +00:00
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Ref<Blackboard> get_blackboard() const { return data.blackboard; }
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Ref<BTTask> get_parent() const { return Ref<BTTask>(data.parent); }
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2022-12-17 07:33:18 +00:00
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Ref<BTTask> get_root() const;
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2023-07-20 18:10:02 +00:00
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bool is_root() const { return data.parent == nullptr; }
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2022-12-17 07:33:18 +00:00
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2022-08-28 10:54:34 +00:00
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virtual Ref<BTTask> clone() const;
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2022-12-17 07:33:18 +00:00
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virtual void initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard);
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2023-08-15 15:05:30 +00:00
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virtual PackedStringArray get_configuration_warnings() const;
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2022-12-15 07:26:52 +00:00
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2023-04-10 08:08:11 +00:00
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int execute(double p_delta);
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2022-08-28 10:54:34 +00:00
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void cancel();
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2023-07-20 18:10:02 +00:00
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int get_status() const { return data.status; }
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double get_elapsed_time() const { return data.elapsed; };
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2022-12-17 07:33:18 +00:00
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2022-08-28 10:54:34 +00:00
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Ref<BTTask> get_child(int p_idx) const;
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int get_child_count() const;
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void add_child(Ref<BTTask> p_child);
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void add_child_at_index(Ref<BTTask> p_child, int p_idx);
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void remove_child(Ref<BTTask> p_child);
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2022-09-21 14:13:17 +00:00
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void remove_child_at_index(int p_idx);
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2022-08-28 10:54:34 +00:00
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bool has_child(const Ref<BTTask> &p_child) const;
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2022-09-03 15:00:20 +00:00
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bool is_descendant_of(const Ref<BTTask> &p_task) const;
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2022-08-28 10:54:34 +00:00
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int get_child_index(const Ref<BTTask> &p_child) const;
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Ref<BTTask> next_sibling() const;
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2022-12-17 07:33:18 +00:00
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2022-08-28 10:54:34 +00:00
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void print_tree(int p_initial_tabs = 0) const;
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BTTask();
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2022-08-30 16:48:49 +00:00
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~BTTask();
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2022-08-28 10:54:34 +00:00
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};
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#endif // BTTASK_H
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