2024-05-30 13:55:49 +00:00
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/**
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* limboai_version.h
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* =============================================================================
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* Copyright 2021-2024 Serhii Snitsaruk
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*
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* Use of this source code is governed by an MIT-style
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* license that can be found in the LICENSE file or at
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* https://opensource.org/licenses/MIT.
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* =============================================================================
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*/
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#ifndef LIMBOAI_VERSION_H
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#define LIMBOAI_VERSION_H
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#include "limboai_version.gen.h"
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#ifdef LIMBOAI_MODULE
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#include "core/string/ustring.h"
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#elif LIMBOAI_GDEXTENSION
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#include <godot_cpp/variant/string.hpp>
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#endif
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inline String GET_LIMBOAI_VERSION() {
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String version = itos(LIMBOAI_VERSION_MAJOR) + "." + itos(LIMBOAI_VERSION_MINOR);
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2024-06-03 20:35:51 +00:00
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if (LIMBOAI_VERSION_PATCH != 0 || strlen(LIMBOAI_VERSION_STATUS) == 0) {
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2024-05-30 13:55:49 +00:00
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version += "." + itos(LIMBOAI_VERSION_PATCH);
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}
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if (strlen(LIMBOAI_VERSION_STATUS) > 0) {
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version += "-" + String(LIMBOAI_VERSION_STATUS);
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}
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return version;
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}
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#define GET_LIMBOAI_FULL_VERSION() GET_LIMBOAI_VERSION() + " [" + LIMBOAI_VERSION_SHORT_HASH + "]"
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#endif // LIMBOAI_VERSION_H
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