godot4-opus/3rdparty/libvpx/include/vpx/vp8dx.h

229 lines
7.2 KiB (Stored with Git LFS)
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
/*!\defgroup vp8_decoder WebM VP8/VP9 Decoder
* \ingroup vp8
*
* @{
*/
/*!\file
* \brief Provides definitions for using VP8 or VP9 within the vpx Decoder
* interface.
*/
#ifndef VPX_VPX_VP8DX_H_
#define VPX_VPX_VP8DX_H_
#ifdef __cplusplus
extern "C" {
#endif
/* Include controls common to both the encoder and decoder */
#include "./vp8.h"
/*!\name Algorithm interface for VP8
*
* This interface provides the capability to decode VP8 streams.
* @{
*/
/*!\brief A single instance of the VP8 decoder.
*\deprecated This access mechanism is provided for backwards compatibility;
* prefer vpx_codec_vp8_dx().
*/
extern vpx_codec_iface_t vpx_codec_vp8_dx_algo;
/*!\brief The interface to the VP8 decoder.
*/
extern vpx_codec_iface_t *vpx_codec_vp8_dx(void);
/*!@} - end algorithm interface member group*/
/*!\name Algorithm interface for VP9
*
* This interface provides the capability to decode VP9 streams.
* @{
*/
/*!\brief A single instance of the VP9 decoder.
*\deprecated This access mechanism is provided for backwards compatibility;
* prefer vpx_codec_vp9_dx().
*/
extern vpx_codec_iface_t vpx_codec_vp9_dx_algo;
/*!\brief The interface to the VP9 decoder.
*/
extern vpx_codec_iface_t *vpx_codec_vp9_dx(void);
/*!@} - end algorithm interface member group*/
/*!\enum vp8_dec_control_id
* \brief VP8 decoder control functions
*
* This set of macros define the control functions available for the VP8
* decoder interface.
*
* \sa #vpx_codec_control
*/
enum vp8_dec_control_id {
/** control function to get info on which reference frames were updated
* by the last decode
*/
VP8D_GET_LAST_REF_UPDATES = VP8_DECODER_CTRL_ID_START,
/** check if the indicated frame is corrupted */
VP8D_GET_FRAME_CORRUPTED,
/** control function to get info on which reference frames were used
* by the last decode
*/
VP8D_GET_LAST_REF_USED,
/** decryption function to decrypt encoded buffer data immediately
* before decoding. Takes a vpx_decrypt_init, which contains
* a callback function and opaque context pointer.
*/
VPXD_SET_DECRYPTOR,
VP8D_SET_DECRYPTOR = VPXD_SET_DECRYPTOR,
/** control function to get the dimensions that the current frame is decoded
* at. This may be different to the intended display size for the frame as
* specified in the wrapper or frame header (see VP9D_GET_DISPLAY_SIZE). */
VP9D_GET_FRAME_SIZE,
/** control function to get the current frame's intended display dimensions
* (as specified in the wrapper or frame header). This may be different to
* the decoded dimensions of this frame (see VP9D_GET_FRAME_SIZE). */
VP9D_GET_DISPLAY_SIZE,
/** control function to get the bit depth of the stream. */
VP9D_GET_BIT_DEPTH,
/** control function to set the byte alignment of the planes in the reference
* buffers. Valid values are power of 2, from 32 to 1024. A value of 0 sets
* legacy alignment. I.e. Y plane is aligned to 32 bytes, U plane directly
* follows Y plane, and V plane directly follows U plane. Default value is 0.
*/
VP9_SET_BYTE_ALIGNMENT,
/** control function to invert the decoding order to from right to left. The
* function is used in a test to confirm the decoding independence of tile
* columns. The function may be used in application where this order
* of decoding is desired.
*
* TODO(yaowu): Rework the unit test that uses this control, and in a future
* release, this test-only control shall be removed.
*/
VP9_INVERT_TILE_DECODE_ORDER,
/** control function to set the skip loop filter flag. Valid values are
* integers. The decoder will skip the loop filter when its value is set to
* nonzero. If the loop filter is skipped the decoder may accumulate decode
* artifacts. The default value is 0.
*/
VP9_SET_SKIP_LOOP_FILTER,
/** control function to decode SVC stream up to the x spatial layers,
* where x is passed in through the control, and is 0 for base layer.
*/
VP9_DECODE_SVC_SPATIAL_LAYER,
/*!\brief Codec control function to get last decoded frame quantizer.
*
* Return value uses internal quantizer scale defined by the codec.
*
* Supported in codecs: VP8, VP9
*/
VPXD_GET_LAST_QUANTIZER,
/*!\brief Codec control function to set row level multi-threading.
*
* 0 : off, 1 : on
*
* Supported in codecs: VP9
*/
VP9D_SET_ROW_MT,
/*!\brief Codec control function to set loopfilter optimization.
*
* 0 : off, Loop filter is done after all tiles have been decoded
* 1 : on, Loop filter is done immediately after decode without
* waiting for all threads to sync.
*
* Supported in codecs: VP9
*/
VP9D_SET_LOOP_FILTER_OPT,
VP8_DECODER_CTRL_ID_MAX
};
/** Decrypt n bytes of data from input -> output, using the decrypt_state
* passed in VPXD_SET_DECRYPTOR.
*/
typedef void (*vpx_decrypt_cb)(void *decrypt_state, const unsigned char *input,
unsigned char *output, int count);
/*!\brief Structure to hold decryption state
*
* Defines a structure to hold the decryption state and access function.
*/
typedef struct vpx_decrypt_init {
/*! Decrypt callback. */
vpx_decrypt_cb decrypt_cb;
/*! Decryption state. */
void *decrypt_state;
} vpx_decrypt_init;
/*!\cond */
/*!\brief VP8 decoder control function parameter type
*
* Defines the data types that VP8D control functions take. Note that
* additional common controls are defined in vp8.h
*
*/
VPX_CTRL_USE_TYPE(VP8D_GET_LAST_REF_UPDATES, int *)
#define VPX_CTRL_VP8D_GET_LAST_REF_UPDATES
VPX_CTRL_USE_TYPE(VP8D_GET_FRAME_CORRUPTED, int *)
#define VPX_CTRL_VP8D_GET_FRAME_CORRUPTED
VPX_CTRL_USE_TYPE(VP8D_GET_LAST_REF_USED, int *)
#define VPX_CTRL_VP8D_GET_LAST_REF_USED
VPX_CTRL_USE_TYPE(VPXD_SET_DECRYPTOR, vpx_decrypt_init *)
#define VPX_CTRL_VPXD_SET_DECRYPTOR
VPX_CTRL_USE_TYPE(VP8D_SET_DECRYPTOR, vpx_decrypt_init *)
#define VPX_CTRL_VP8D_SET_DECRYPTOR
VPX_CTRL_USE_TYPE(VP9D_GET_FRAME_SIZE, int *)
#define VPX_CTRL_VP9D_GET_FRAME_SIZE
VPX_CTRL_USE_TYPE(VP9D_GET_DISPLAY_SIZE, int *)
#define VPX_CTRL_VP9D_GET_DISPLAY_SIZE
VPX_CTRL_USE_TYPE(VP9D_GET_BIT_DEPTH, unsigned int *)
#define VPX_CTRL_VP9D_GET_BIT_DEPTH
VPX_CTRL_USE_TYPE(VP9_SET_BYTE_ALIGNMENT, int)
#define VPX_CTRL_VP9_SET_BYTE_ALIGNMENT
VPX_CTRL_USE_TYPE(VP9_INVERT_TILE_DECODE_ORDER, int)
#define VPX_CTRL_VP9_INVERT_TILE_DECODE_ORDER
VPX_CTRL_USE_TYPE(VP9_SET_SKIP_LOOP_FILTER, int)
#define VPX_CTRL_VP9_SET_SKIP_LOOP_FILTER
VPX_CTRL_USE_TYPE(VP9_DECODE_SVC_SPATIAL_LAYER, int)
#define VPX_CTRL_VP9_DECODE_SVC_SPATIAL_LAYER
VPX_CTRL_USE_TYPE(VPXD_GET_LAST_QUANTIZER, int *)
#define VPX_CTRL_VPXD_GET_LAST_QUANTIZER
VPX_CTRL_USE_TYPE(VP9D_SET_ROW_MT, int)
#define VPX_CTRL_VP9_DECODE_SET_ROW_MT
VPX_CTRL_USE_TYPE(VP9D_SET_LOOP_FILTER_OPT, int)
#define VPX_CTRL_VP9_SET_LOOP_FILTER_OPT
/*!\endcond */
/*! @} - end defgroup vp8_decoder */
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VPX_VPX_VP8DX_H_