Fix screen change mechanism; create method for counting screens
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57505fd06d
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bef8baba5f
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@ -51,6 +51,7 @@ void Obs::_bind_methods()
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{
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{
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ClassDB::bind_method(D_METHOD("get_screen_frame"), &Obs::getEncodedScreenFrame);
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ClassDB::bind_method(D_METHOD("get_screen_frame"), &Obs::getEncodedScreenFrame);
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ClassDB::bind_method(D_METHOD("render_frame"), &Obs::renderFrameToMesh);
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ClassDB::bind_method(D_METHOD("render_frame"), &Obs::renderFrameToMesh);
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ClassDB::bind_method(D_METHOD("get_screen_count"), &Obs::getScreenCount);
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}
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}
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@ -176,4 +177,9 @@ void Obs::renderFrameToMesh(PackedByteArray frame, Ref<StandardMaterial3D> mat)
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#endif
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#endif
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}
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}
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size_t Obs::getScreenCount() const
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{
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return microtaur::ScreenEnumerator().count();
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}
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}
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}
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@ -31,6 +31,8 @@ public:
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PackedByteArray getEncodedScreenFrame(size_t id);
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PackedByteArray getEncodedScreenFrame(size_t id);
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void renderFrameToMesh(PackedByteArray frame, Ref<StandardMaterial3D> mat);
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void renderFrameToMesh(PackedByteArray frame, Ref<StandardMaterial3D> mat);
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size_t getScreenCount() const;
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private:
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private:
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bool m_initialized{false};
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bool m_initialized{false};
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bool m_decInitialized{false};
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bool m_decInitialized{false};
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@ -18,8 +18,18 @@
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using namespace godot;
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using namespace godot;
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namespace microtaur
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namespace microtaur {
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namespace {
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BOOL CALLBACK MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData)
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{
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{
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auto* count = reinterpret_cast<size_t*>(dwData);
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(*count)++;
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return TRUE;
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}
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}
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class AcceleratedWindowCapturer
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class AcceleratedWindowCapturer
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{
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{
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@ -64,7 +74,7 @@ public:
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dxgiDevice->Release();
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dxgiDevice->Release();
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IDXGIOutput* dxgiOutput = nullptr;
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IDXGIOutput* dxgiOutput = nullptr;
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hr = dxgiAdapter->EnumOutputs(1, &dxgiOutput); // TODO: screen choose
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hr = dxgiAdapter->EnumOutputs(m_currentScreen, &dxgiOutput);
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if (FAILED(hr)) {
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if (FAILED(hr)) {
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reset();
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reset();
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return;
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return;
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@ -377,6 +387,17 @@ public:
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init();
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init();
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}
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}
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void setCurrentScreen(size_t target)
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{
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m_currentScreen = target;
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reset();
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}
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size_t getCurrentScreen() const
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{
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return m_currentScreen;
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}
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private:
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private:
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Microsoft::WRL::ComPtr<ID3D11Device> m_device;
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Microsoft::WRL::ComPtr<ID3D11Device> m_device;
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Microsoft::WRL::ComPtr<ID3D11DeviceContext> m_context;
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Microsoft::WRL::ComPtr<ID3D11DeviceContext> m_context;
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@ -390,6 +411,8 @@ private:
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size_t m_width{};
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size_t m_width{};
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size_t m_height{};
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size_t m_height{};
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size_t m_currentScreen{};
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};
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};
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@ -404,7 +427,21 @@ WindowCapturer::~WindowCapturer()
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Frame WindowCapturer::capture(size_t id, size_t width, size_t height)
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Frame WindowCapturer::capture(size_t id, size_t width, size_t height)
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{
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{
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if (id != m_impl->getCurrentScreen()) {
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m_impl->setCurrentScreen(id);
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}
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return m_impl->nextFrame(width, height);
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return m_impl->nextFrame(width, height);
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}
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}
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size_t ScreenEnumerator::count()
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{
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size_t c = 0;
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if (EnumDisplayMonitors(NULL, NULL, MonitorEnumProc, (LPARAM)&c)) {
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return c;
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}
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return -1;
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}
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}
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}
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@ -27,4 +27,10 @@ private:
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};
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};
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class ScreenEnumerator
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{
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public:
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static size_t count();
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};
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}
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}
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